Spent some time kicking around a new game concept today called Redline I-72.
The idea started with a simple question: what if the feeling of classic arcade driving games could be brought into a modern project without losing the speed, tension, and pick-up-and-play fun that made those games memorable in the first place?
Still very early and firmly in the concept phase. Right now I'm focusing on the overall feel, theme, and player experience rather than mechanics or technical details. If the idea survives the next few weeks of brainstorming, I'll start exploring what a proof of concept might look like.
For now, Redline I-72 joins the growing list of projects pinned to the wall while I decide which ones deserve further development. Sometimes the best ideas start as a single line in a notebook. We'll see where this one goes.